Author Topic: [Finished] Witch Doctor  (Read 4500 times)

[Oddity]TeacherCreature

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[Finished] Witch Doctor
« on: December 31, 2010, 09:52:15 AM »
Warcraft 3 Orc Unit

Witch Doctor

Although they are savage and nefarious in the extreme, the Troll Witch Doctors have aligned themselves with the Horde out of pure necessity. These dastardly magic users are adept at manipulating the chemical processes within their fellow warriors in order to augment their combat abilities.



SKILLS:
Witch Doctor Training-Become stronger and wiser to use more wards
Sentry Ward (ability)-Create a ward that spots invisible enemies
Stasis Trap Ward (ability1)-Create a trap that stuns your enemy and damages him
Healing Ward (Ultimate)-Create a ward that heals your allies

I included some totems from wow be sure to put in props folder  force download and precache, also I removed the model I use but you can go to S-Lows site and download it if you wish but again force download and precache it.

Please PM if you would like to receive this race.
« Last Edit: April 11, 2011, 08:31:02 AM by [Oddity]TeacherCreature »

Schmarotzer

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Re: [Finished] Witch Doctor
« Reply #1 on: January 01, 2011, 01:16:44 PM »
Fine race ) thanks
Models. models, but where materials?
I played on Cataclysm servers and I have materials, but when i installed this race on my test server all testers haven't seen materials of totem
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[Oddity]TeacherCreature

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Re: [Finished] Witch Doctor
« Reply #2 on: January 01, 2011, 03:07:29 PM »
there are no materials
it is just a small little sprite thing that I used TempEntity and enlarged like 1000%

just force the files i provided and then precache the ones ending in .mdl and it will work fine

Schmarotzer

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Re: [Finished] Witch Doctor
« Reply #3 on: January 03, 2011, 10:05:14 AM »
one man connect to your WOW server and after this he can see materials on totem
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Zydu

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Re: [Finished] Witch Doctor
« Reply #4 on: January 03, 2011, 03:38:39 PM »
I was experiencing same issue.

You forgot to mention that "wow" folder should be located in models/props folder...

Schmarotzer

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Re: [Finished] Witch Doctor
« Reply #5 on: January 04, 2011, 03:07:11 AM »
You forgot to mention that "wow" folder should be located in models/props folder...
It's obvious
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Zydu

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Re: [Finished] Witch Doctor
« Reply #6 on: January 04, 2011, 05:50:02 AM »
You forgot to mention that "wow" folder should be located in models/props folder...
It's obvious

Not for everyone.
Nevertheless totem models started working for me after I downloaded this materials form wow server and put it into "materials/props".

Trebor

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Re: [Finished] Witch Doctor
« Reply #7 on: January 09, 2011, 04:49:11 AM »
L 01/09/2011 - 10:37:09: [SM] Native "AcceptEntityInput" reported: Entity 40 (40) is not a CBaseEntity
L 01/09/2011 - 10:37:09: [SM] Displaying call stack trace for plugin "war3source/War3Source_CustomRace_Witch_Doctor.smx":
L 01/09/2011 - 10:37:09: [SM]   
  •   Line 646, War3Source_CustomRace_Witch_Doctor.sp::StopSmoke()


[Oddity]TeacherCreature

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Re: [Finished] Witch Doctor
« Reply #8 on: January 09, 2011, 10:18:40 AM »
Please include the entire error when u post them trebor,
anyway I found it on my own and fixed you can redownload race now to remove that error

Schmarotzer

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Re: [Finished] Witch Doctor
« Reply #9 on: January 09, 2011, 11:05:34 AM »
Nevertheless totem models started working for me after I downloaded this materials form wow server and put it into "materials/props".
Thanks
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Scyther

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Re: [Finished] Witch Doctor
« Reply #10 on: February 27, 2011, 03:09:30 AM »
Is it possible to build force dl into the script? My server tech said it is and told me to do it but i wouldnt know how :/

Scyther

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Re: [Finished] Witch Doctor
« Reply #11 on: February 27, 2011, 03:45:36 AM »
I think its missing textures? My totem is there but its the purple/black square thing :/