Author Topic: Anyone remember why not use SDKHook_OnTakeDamage instead of point_hurt entity?  (Read 560 times)

El Diablo

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I'm trying to create a more accurate way to detect damages for a statics software to help better balance races....

also would like warcraft to be more accurate in damages.

please remember :P

Revan

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https://github.com/War3Source/War3Source/issues/80

The problem was that killfeed icons don't work the way they did when using point_hurt. Maybe it works if you create a dummy entity(info_target or something like that) and use that as the weapon entity in SDKHooks_TakeDamage.
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