Author Topic: iAdditionalMaxHealth buff  (Read 1318 times)

Revan

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iAdditionalMaxHealth buff
« on: February 27, 2012, 03:15:18 AM »
I remember, naix ordinary only increased his max health(health cap) with his spawn skill and gained health by the other skills.. but now the current amount of hp get increased? pretty much op since naix spawns with 180 hp now
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Arturius

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Re: iAdditionalMaxHealth buff
« Reply #1 on: February 27, 2012, 03:36:27 PM »
And with how much hp spawn Human?

Ownz

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Re: iAdditionalMaxHealth buff
« Reply #2 on: March 01, 2012, 02:26:52 AM »
i made naix manually track its additional hp
i havent tested it

http://goo.gl/vNNXy

Revan

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Re: iAdditionalMaxHealth buff
« Reply #3 on: March 02, 2012, 05:14:16 AM »
so HealToMaxHP is now similar to SetEntityHealth?(just heals to iAdditionalHealth and the max hp cap is removed?)

EDIT: basicly iAdditionalHealth sets the current amount of health(on spawn) to the specific value and all health gain issued by War3_HealToMaxHP or similar is healed up to the value of iAdditionalHealth?
« Last Edit: March 02, 2012, 05:18:54 AM by Revan »
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Ownz

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Re: iAdditionalMaxHealth buff
« Reply #4 on: March 02, 2012, 11:02:54 AM »
iAdditionalHealth = maxhp increase and is automatically increased on spawn


naix will no longer use iAdditionalHealth and manually overheal on its on leech skills only