Author Topic: [664] Compile errors  (Read 1468 times)

gpadmin

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[664] Compile errors
« on: January 30, 2012, 11:29:02 AM »
linux system....
clear 664 rev from svn..

Compiling War3Source_ESCompatLayer.sp ...SourcePawn Compiler 1.4.1-dev
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

War3Source_ESCompatLayer.sp(2287) : warning 203: symbol is never used: "TestRecurse"
Header size:           5112 bytes
Code size:            45980 bytes
Data size:            25428 bytes
Stack/heap size:     160000 bytes; Total requirements:  236520 bytes

1 Warning.


Compiling War3Source_028_Luna.sp ...SourcePawn Compiler 1.4.1-dev
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

War3Source_028_Luna.sp(61) : warning 204: symbol is assigned a value that is never used: "BlueSprite"
War3Source_028_Luna.sp(16) : warning 203: symbol is never used: "LucentChance"
Header size:           5488 bytes
Code size:            31180 bytes
Data size:            10236 bytes
Stack/heap size:      16384 bytes; Total requirements:   63288 bytes

2 Warnings.


Compiling War3Source_004_NightElf.sp ...SourcePawn Compiler 1.4.1-dev
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

War3Source_004_NightElf.sp(71) : warning 213: tag mismatch
War3Source_004_NightElf.sp(72) : warning 213: tag mismatch
War3Source_004_NightElf.sp(73) : warning 213: tag mismatch
Header size:           5132 bytes
Code size:            20896 bytes
Data size:             8172 bytes
Stack/heap size:      16384 bytes; Total requirements:   50584 bytes

3 Warnings.



Compiling WCX_Engine_FakeNPC.sp ...SourcePawn Compiler 1.4.1-dev
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

WCX_Engine_FakeNPC.sp(482) : error 017: undefined symbol "NPCMaxSpeed"
WCX_Engine_FakeNPC.sp(483) : error 017: undefined symbol "NPCAttackSpeed"
WCX_Engine_FakeNPC.sp(533) : error 017: undefined symbol "NPCMaxSpeed"
WCX_Engine_FakeNPC.sp(540) : error 017: undefined symbol "NPCAttackSpeed"
WCX_Engine_FakeNPC.sp(547) : error 017: undefined symbol "NPCMaxSpeed"
WCX_Engine_FakeNPC.sp(548) : error 017: undefined symbol "NPCAttackSpeed"
WCX_Engine_FakeNPC.sp(556) : error 017: undefined symbol "NPCMaxSpeed"
WCX_Engine_FakeNPC.sp(557) : error 017: undefined symbol "NPCAttackSpeed"
WCX_Engine_FakeNPC.sp(716) : error 017: undefined symbol "W3SetupExplosion"
WCX_Engine_FakeNPC.sp(717) : error 017: undefined symbol "W3SendToAll"

10 Errors.


Compiling WCX_Engine_Display.sp ...SourcePawn Compiler 1.4.1-dev
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

WCX_Engine_Display.sp(21) : warning 204: symbol is assigned a value that is never used: "g_hCvarEnable"
Header size:           3968 bytes
Code size:            12516 bytes
Data size:            10716 bytes
Stack/heap size:      16384 bytes; Total requirements:   43584 bytes

1 Warning.

Necavi

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Re: [664] Compile errors
« Reply #1 on: January 30, 2012, 11:36:03 AM »
The ESCompatLayer and WCX_DisplayEngine warnings can be safely ignored, to my knowledge neither is used (Both are basically alphas) although the other ones do need to be dealt with, definitely.

Revan

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Re: [664] Compile errors
« Reply #2 on: January 30, 2012, 12:48:26 PM »
grab new FakeNPC Engine from SVN it should be fixed right now
« Last Edit: January 30, 2012, 01:07:38 PM by Revan »
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gpadmin

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Re: [664] Compile errors
« Reply #3 on: January 30, 2012, 06:48:09 PM »
1. Confirm, fakenpc ok now
2. Can we maybe just comment in source this warnings?
3. Can you change in War3Source_Wards.sp
#include <SourceMod> to #include <sourcemod>

i tired change it by self every time after update. You have only 1 file in source with this part. Its impotant for nix systems.

Thank you.