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Author Topic: 1.0.0.8  (Read 2251 times)
Ownz
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« on: February 27, 2010, 09:40:59 PM »

http://www.ownageclan.com/war3source

1.0.0.8

night elf skills trueshot and thorns are 100% activation, with different percent for damage per level, all values are rounded down (2hp damage will inflict 0 zero extra damage, 2*0.35 = 0.7 rounded down = 0)

adjusted sucide bomber damage for CS

undead leeches health without chance modifier, leeched hp is now rounded down (aka wont leech if damage 2 or less given percent max is 30%)

fixed shopmenu description ("to look at" --> "to buy")

fixed undead suicide bomber not exploding when first selecting the race (from no race) when alive, or getting any gravity or speed powers

entangle now defaults to does not drop the victim's weapons (war3_nightelf_entangle_drop 0)

new war3_nightelf_entangle_noshoot  cvar disallows shooting (defaults 0 allows shooting)

sound for revival, voodoo, wards, orc chain lightning, level up/ change race

you are already that race if you choose a race that you already are

">" on race menu for your current race

"<" on race menu for your next race

changerace now takes effect on spawn, not on death (helps remove glitches)

reduced alpha for all flash screens (to  3!), and fixxed fade in/out (FFADE OUT should really be FFADE IN)

some output are moved into the console (such as thorns, trueshot, leech... because they are now 100% activation)

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DarkEnergy
Oras
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« Reply #1 on: March 01, 2010, 06:26:10 AM »

Possible to post compiled version ?
Since when i tried to compile it got error:
Code:
addons\sourcemod\scripting\include\sdktools_sound.inc<406> : error 017: undefined symbol "maxClients"
It shows up while compiling all plugins except for human, crypt lord and warden Sad
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Ownz
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« Reply #2 on: March 01, 2010, 10:41:22 AM »

ur sourcemod versions are old. the compile versions are in the "compiled" folder
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DarkEnergy
Ownz
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« Reply #3 on: March 01, 2010, 10:41:54 AM »

oh i forgot to include that , my bad
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DarkEnergy
Ownz
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« Reply #4 on: March 01, 2010, 10:44:17 AM »

updated
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DarkEnergy
Oras
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« Reply #5 on: March 02, 2010, 01:02:09 PM »

Thanks Smiley

Btw, tried using 1.3.2 and 1.4 SM, and both dont want to compile Sad
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Ownz
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« Reply #6 on: March 02, 2010, 02:37:31 PM »

same error? did u have sdktools?
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DarkEnergy
Oras
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« Reply #7 on: March 07, 2010, 08:19:09 AM »

Yes, i have. File mentioned in error is in right place... Checked for new versions of everything, but looks like i have em (thou the error still is there)
« Last Edit: March 07, 2010, 08:20:51 AM by Oras » Logged
Naris
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« Reply #8 on: March 07, 2010, 12:54:05 PM »

Possible to post compiled version ?
Since when i tried to compile it got error:
Code:
addons\sourcemod\scripting\include\sdktools_sound.inc<406> : error 017: undefined symbol "maxClients"
It shows up while compiling all plugins except for human, crypt lord and warden Sad

That is a SourceMod include, there is something wrong with your sourcemod files, delete them, download new ones and use the new version.

Line 406 of addons\sourcemod\scripting\include\sdktools_sound.inc should look NOT produce that error. It should look like this:
Code:
new maxClients = GetMaxClients();
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gpadmin
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« Reply #9 on: March 21, 2010, 11:32:50 PM »

Hello guys, have problem. This mod add in DB data by SteamID, but i run server in LAN mode and all my players have    STEAM_ID_LAN then only 1 record always in DB. How i can change it to store by name maybe? Thank you.
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Ownz
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« Reply #10 on: March 25, 2010, 07:34:07 AM »

yes this has been requested
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DarkEnergy
gpadmin
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« Reply #11 on: March 25, 2010, 03:43:17 PM »

Can you explain where i can change this? Store by name. I cant wait new server update Smiley
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Ownz
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« Reply #12 on: March 28, 2010, 04:47:45 PM »

i have no idea how to change this, im not familiar with the savexp system, anthony has to look it over
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DarkEnergy
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« Reply #13 on: March 31, 2010, 06:40:23 PM »

HELP!!!!!!!! : )
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ZombieGun
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« Reply #14 on: May 01, 2010, 10:31:31 AM »

Download link broken friend.
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